In other words, a single character movement sprite sheet would be in that case 30x4 instead of 3x4. 30 frames is an extreme amount, but hey, why not? To be able to increase the character movement sequence from say, 3 frames to 30 frames: it would be monumentally more exciting if done properly I imagine. Judging by my n00b knowledge, it seems that the individual sprite sheets are all 4 separate 3 frame sequences (3x4):Īnd the full sprite sheets that may be more common are 12x8 shown here:Īlso the battle sprite sheets (battler animations) seem to be 18 separate 3 frame sequences per character (9圆): I'm very new to RPG Maker, but I would already love a plugin that enables more than 3 frames per sprite movement sequence - as well as for battler movement sequence frames - as I am very interested in custom illustrating original and elaborate pixel art sprite animations.
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